Yes, still working on it when I can. At this point, I have a GOOD chance of getting it into a game that uses the Gamebryo engine with Havoc 2 (heavy physics engine) plugged in. I saw the demo of the game thus far and it looks VERY promising. I work with the guys who are workibg on that project and they are very interested in using the VX model if I complete it. Right now, the model will be very poly intensive, but I will optimize it for use in the game. Things are looking up. Just wish you could see the things that this game can do so far with the engine and the physics. WOW!