Originally Posted by
spaceCADETzoom
Nah, Q2 never really hit it big nearly as much as the others in the series. Quake, the first one, was revolutionary when what was it? quakeworld? came out and we figured out how to play over a tcp connection. That was crazy. Of course we were playing over modems pc-to-pc before then. I remember DWANGO and doom. Playing 1 on 1 matches over modem with duke3d, descent...
Q2 I don't remember playing beyond the initial first few months. Actually, now that I thknk about it--q2 held a long shelf life for me in the form of mods, rather than the game itself...prolly why i don't remember playing the orig q2 that much (especially vanilla Q2 multiplayer). When Quake3 Arena came out..! That was the game in college. There were Unreal Tourney adherents, but to me, it was Q3. Of course, college was also big with goldeneye.
Anyway, as I said. Consoles are great in and of themselves. Halo multiplayer is a category all its own. Great fun, surpassing my prior quake fun. Controllers just gradually became ok for me, and I'm kind of ashamed of the closemindedness I had. Still often prefer m&k, but controllers work more "naturally" in certain instances.